Article I: Teams and Rosters
A: Each team will begin its
season with a roster of 45 players and that number can increase or decrease
through trading as the season goes on. Major league rosters (the rosters used
for game play) will consist of no more than 25 players.
B: Each roster must have a
minimum of five starting pitchers, six relief pitchers and two position players
at each of the eight field positions. This means that a minimum of 27 players
(11 pitchers and 16 position players) must be on a team roster at all times.
Players cannot be counted at multiple positions. You must have AT LEAST one
backup at every position during the regular season. Roster minimums do not need
to be maintained in the off-season (January 1 until the Free Agent Draft).
C: Teams will have the annual
option of playing under American League rules (with a DH) or National League
rules (non-DH).
D:
The NYLISL Winter Meetings
will take place annually on the Saturday before the Super Bowl. The Waiver
Draft will be held online and the Draft can begin online, to be finished in
person on a date to be determined, depending on the availability of cards.
E. The
team that finishes last will pay for the nameplate added to the trophy
displaying the name of that year's champion. The cost of the card set will be
split 7 ways. Each team will be responsible for mailing out cards after trades.
(new for 2014)
Article II: Scheduling and
Ballparks
A:
The league will consist of seven teams with
an 84-game season. Teams will play 14 games against
other teams in the league.
B: Each team signs a
four-year "lease" on an actual MLB ballpark and must use that park as
its home field, with the dimensions as set by Strat-O-Matic each year. (For
2013, teams were allowed to use their 2012 home field instead for one season.)
When all the leases are up (after 2016, 2020, etc.), teams pick new parks in a
draft, the order set randomly. Ballpark draft picks cannot be traded.
Article III: Drafting,
Eligibility and Player Protection
A: Except for the first round,
the draft order will be determined by overall records and will proceed in
reverse order (worst to first). The draft itself will proceed in a ladder
fashion (1-end in every round) until all teams have a complete roster.
The
order of non-playoff teams in the first
round of the draft will be determined by a lottery among the non-playoff teams,
with the 7th place team having a 50% chance (1-10 on a 20 side), the 6th place
team having a 25% chance (11-15); the 5th place team having a 15% chance
(16-18); and the 4th place team having a 10% chance (19-20). Once the No. 1 spot
is determined, the die will be rolled again for each spot until the result
indicates one of the remaining non-playoff teams. The remainder of the first
round will be ordered in the usual manner. (new for 2014)
B: A team cannot
finish their draft with
more than 45 players and then release them before the season begins.
C. In
any season, a team
may use its original first-round pick (or a higher, acquired pick) to draft a
Hall of Fame card.
-- I. The Hall of Fame player
may play ONLY in games against a team that also has a Hall of Fame player,
including the postseason.
-- II. A team may only have one
Hall of Fame player, and can keep that player for only four years before he
must be released.
-- III. Only Hall of Fame
position players can be chosen.
-- IV. Before its first game of
the season, a team with a Hall of Fame player must designate one player -- pitcher
for pitcher or position player for position player -- as the player who
replaces the Hall of Fame player in games against teams that do not have a Hall
of Famer.
--
V. The designated HOF
replacement may not be sent to the minors. If placed on the disabled list, the
player called up to replace him becomes the temporary HOF replacement. The
designated HOF replacement may be traded, and then a new designated HOF
replacement must be named.
-- VI. If the designated HOF
replacement player is injured, he does not accumulate games toward recovery (or
coming off the disabled list) in games against another team with a Hall of Fame
player. Similarly, a HoF player does not accumulate games toward recovery in
games against teams without a HoF player.
-- VII. Teams that do not begin
the season with a Hall of Famer may not trade for a Hall of Famer. Teams may
have no more than one Hall of Famer at any time.
-- VIII. If a Hall of Fame
player is injured, the designated HOF replacement takes his roster spot for the
next appropriate number of games against teams with a Hall of Fame player. HoF
players are considered to have enough IP/PA for the minimum injury on the
chart.
D:
Multi-year Contracts: any
player who signs a multi-year deal with their MLB team must be kept on your
roster for the duration of that contract. The only players eligible for release
at the end of the season are players signed to one-year MLB deals or players
who are becoming free agents. A players' contract status
is determined by his MLB contract status 5
days after the World Series, accounting for options and extensions.
E: If a player has a contract
terminated (through retirement or a buy-out) between five days after the World
Series and the NYLISL Free Agent Draft, a franchise owner has the option of
releasing the player after the draft and replacing him with an undrafted free
agent. The replacement process will function as a supplemental round to the
Free Agent Draft and will follow the order of that draft.
F: A position player must have
300 plate appearances (at-bats plus walks) to be eligible. Catchers need only
250 plate appearances to be eligible. A starting pitcher must have 100 innings
pitched to be eligible. A relief pitcher must have 45 innings pitched or 45
games pitched to be eligible.
Beginning in 2015, the new eligibility
requirements are 345 PA (285 for catchers), 115 IP for starters and 50 IP/50 G
for relievers. (new for 2014)
G: Teams can draft players that
do not meet eligibility requirements. They can be used after the rosters expand
until the end of the season, but not in the playoffs.
H: At the conclusion of the
season, teams can choose to protect as many "free agents" (players
whose contract did not extend beyond the current season) as they want to for
the upcoming season. Those players must be declared in advance, before the
draft begins. All unprotected players have to pass through waivers before they
become NYLISL free agents.
I: Before the draft, all
unprotected players, and any players under contract that a team wishes to put
on waivers, go on waivers. Teams claim in reverse order of finish, one at a
time, with a maximum of three picks per team. Any players under contract not
claimed go back to their original team.
Article IV: Trading
A: Teams cannot trade any of
their draft picks more than one season in advance. Only 2013 draft picks can be
traded after the 2012 draft is completed, not 2014 or beyond.
B: Teams can trade their
players for other players or for draft picks. Player-to-be-named-later deals
are allowed, as long as the player is named and switches teams by the trading
deadline of the first of the two teams involved.
C: A player-to-be-named-later
cannot be one of the players in the original deal, otherwise known as “renting”
players. EXAMPLE: Albert Pujols cannot be traded for a PTBNL with the tacit
agreement that he will be returned at the conclusion of the season.
D. A player who is sent to the
minor leagues as the result of a trade must remain there for five games before
becoming eligible for non-injury related recall to the major league roster.
This five-day rule applies only to the players acquired in the trade and/or the
players who were replaced on the 25-man roster with players acquired in the
trade (who must be designated at the time of roster move to qualify).
E: Trades are NOT considered
final if one or both teams have not maintained roster minimums as defined in
Article 1, Section B as a result of the trade. Both teams are responsible for
ensuring that they have met the roster minimums for their team before a trade
is announced. In the event that a trade is announced between two teams and the
roster minimums are not met, that trade is not considered to be complete and
players cannot change teams. A separate trade CANNOT be completed with a third
team to satisfy this requirement.
F: If one team fails to
maintain a roster minimum as the result of the trade, the other team involved
in the illegal trade can choose among the following options to rectify the
situation:
1.
Revoke the trade outright.
2. The non-offender may add a
player of his choice to the deal to satisfy the roster minimums of the other
team.
3.
The two teams involved in
the original trade may re-negotiate the original deal, as long as the trade
deadline has not passed.
G: In the event of
multiple-party trades (trades involving three or more teams), the individual
player movements are not subject to the roster minimums. All teams must ensure
that their roster minimums are satisfied once all trading is complete.
H: If a team trades its
supplemental pick but does not meet the requirements by season's end, the
supplemental pick is converted into a second-round pick. If the second-round
pick was also traded, the pick converts into a first-round pick instead.
I.
Draft picks can be traded conditionally
depending on the trading teams’ order of finish. (new for 2014)
Article V: Regular
Season
A:
The last day of the regular
season will be on January 15. At this point, all unplayed games will count as
losses for playoff seeding purposes and wins for draft seeding purposes. If a
team finishes January 15 with a record of 40-32, for playoff seeding purposes
the record is 40-44 and for draft seeding purposes the record is 52-32.
B: If you feel you made a
concerted effort to play your remaining games and were not able to do so
through no fault of your own, you can file a grievance that the entire league
will vote on. If the grievance is accepted by majority vote, those games will
simply not count and the team’s record will remain the same. EXAMPLE: a 40-32
record would remain 40-32 for draft seeding and playoff seeding purposes and
winning percentage would be used to determine seeding. If the grievance is
denied, all un-played games will count as losses for playoff seeding purposes
and wins for draft seeding purposes.
C: Any team that completes its
regular season schedule receives a supplemental pick after the second round of
the subsequent free agent draft. The draft order for the supplemental round is
determined by the order in which each franchise reaches the trading deadline.
Article VI: Trade
Deadline and Roster Expansion
A. Trading can only take place before
midnight Eastern Time Oct. 1 (new for 2014) and between teams that have not yet
completed 55 games.
B: Once a team has reached its
individual trading deadline, the owner may select from the pool of undrafted
players. Any players picked, randomly or specifically, are subject to usual
eligibility rules; i.e., those who would have been eligible for the full season
if drafted can be added to active 25-man roster for Game 56 (clarification,
10/17/11). This process can be done in one of two ways:
1. If the owner chooses a card
“blindly” from the pool of undrafted players, that player is eligible for
postseason play regardless of inning or plate appearance restrictions (the
“Timo Perez Rule”). The player is also eligible for protection the following
year and can be traded during the off-season before the player protection
deadline. Owners can pick up to THREE players in this fashion.
2. If the owner chooses a
specific player from the pool of undrafted players, that player will not be
eligible for postseason play or protection the following year. The player may
play out the remainder of the regular season and is automatically released on
January 16 of the following year. This player is not eligible to be traded at
any time. Owners can pick ONE player in this fashion.
C. If a manager blindly picks
the single team-card of a player who is already in the league, that card is
placed back into the pool of undrafted players and a new player is chosen
without penalty. If a manager picks a single-league card of a player who has a
card in both leagues and a total card, he must return it to the bag and
re-pick.
D:
After Game 70, a team may
expand its roster to 40 players. Players who do not
meet established eligibility
requirements may be used from Game 71 to Game 84. Players
on the DL or in
the minors upon roster expansion must serve out their minimum stays there; DL
and minor-league moves are allowed as usual after Game 70.
Article VII: Playoffs
A: There will be two
best-of-seven series played to determine the league championship. The top three
teams will be eligible for the playoffs. The first place team will have a bye
into the league championship series and will have home field advantage for that
series. The second and third place teams will square off in a wild card round,
with the second place team having home field advantage for that series. The
first tie-breaker will be head-to-head schedule and the second tie-breaker will
be overall record against playoff teams. Third tie-breaker will be a coin flip.
B: There will be a play-in game
for the final playoff spot if the third- and fourth-place teams finish with an
identical record. Home field advantage will be determined by the tie-breaker
rules.
C. Before a playoff series, either team may ask for
the other
team’s 25 man roster. If a request is made, both teams should submit their 25
man rosters to one of the commissioners. Once both rosters have been received,
the commissioner will forward the rosters simultaneously.
D: There will be one "off
day" between each playoff round, except for a team that wins a one-game
playoff to qualify for the postseason. The championship series is considered to
start nine "days" after the regular season ends.
E: Starters may pitch on two
days’ rest in the playoffs if they have a * next to their endurance rating –
otherwise they will start on the standard three days of rest. All starters are
eligible to be used as relievers, with a reliever endurance factor of 3.
F: Pitcher fatigue rules carry
over to the playoffs. This includes regular season games – a starter must have
three days of rest between his final regular season start and his first
postseason start.
G: The elapsed time of injuries
during the playoffs are based on a seven-game series in the first round,
regardless of how many games are actually played. Also, if a player is injured
in a playoff series and the injury would cause him to miss the remainder of the
series, that player may be replaced with a like player (pitcher for pitcher,
batter for batter). The injured player would then be ineligible for the
remainder of the postseason. (new for 2014)
H: Players whose first
career game in MLB
came after July 1 of the previous season (the season used for the cards) are
eligible for the postseason if they have 225 AB+BB (position players), 75
innings (starting pitchers) or 38 innings pitched or 38 appearances (relief
pitchers).
Article
VIII: Player
Usage
A:
A player can be sent to the
minor leagues and replaced by a minor leaguer at any time, but the demoted
player must remain in the minors for a minimum of 10 games. This rule does not
apply to demoted players who are then used as injury call-ups.
B: A player who is optioned to
the minor leagues at the beginning of the season must remain there for five
games before becoming eligible for non-injury related recall to the major
league roster.
Article
IX: Starting
Pitcher Usage
A: Starting pitchers must pitch
at least four full innings (record 12 outs) OR face 18 batters (two trips
through the lineup) before they can be removed from the game. If a starter
gives up four or more runs in one inning, five or more runs in two innings or
six or more runs in three innings (non-consecutively) then he can be taken out
before recording 12 outs or facing 18 batters. If a starter allows a total of
six baserunners in one inning OR a total of nine baserunners in two
non-consecutive innings (not including fielding errors) then he can be taken
out before recording 12 outs or facing 18 batters.
B: There will be no rule for
starting pitcher usage in “elimination” games, both in the regular season and
the playoffs. In these games, when one more loss would mean elimination from
playoff contention or elimination from a playoff series, the manager can remove
his starting pitcher whenever he desires.
C: Starting pitchers can pitch
in relief after Game 70 (clarified, 10/17/11) and in a playoff series. Starters
have an endurance factor of 3 and the Starting Pitcher Rest Chart will be used
to determine how often a starter can pitch in relief. All other relief pitcher
rules apply.
D:
Use the Starting Pitchers
Rest Chart to determine how many days rest a starter needs before starting
again. CLARIFICATION: We round UP, even if NO BATTERS RETIRED IN AN
INNING. Thus, 2 1/3 innings means you need the same rest as 3 innings. And, 2
innings and then a leadoff single in the third means you need the same rest as
3 innings. Put another way, read the chart by the last inning in which the
starter pitched. If he faces any batters in the 3rd, use the 3 IP row. If he
faces any batters in the 4th, use the 4 IP row.
E: Starting pitchers cannot
pitch a third inning past his point of endurance if he has already been made
tired. EX: A starter cannot pitch in the ninth inning if he is a (6) endurance
and is made tired by the end of the eighth inning.
F: A starting
pitcher may not pitch on “short
rest” (fewer than 3 days off for a durable starter, fewer than 4 days off for a
non-durable starter) in consecutive starts. (new for 2014)
Article
X: Relief Pitcher Usage
A: Relief pitchers who pitch
beyond their endurance point in a single game cannot exceed that number of
innings pitched on consecutive days. EX: a (1) pitcher who pitches between 1.1
and 2 innings in Game 1 cannot pitch more than 1 inning in the subsequent game.
B: Relief pitchers cannot be
used in more than two straight games without at least one game of rest to
remain "rested." A reliever is considered “tired” if he makes three
or more consecutive appearances without a day off. The reliever would be
subject to the following conditions: (a) the reliever is automatically tired
and remains tired until he gets a day of rest (b) a reliever who comes in three
or more straight days must be given a corresponding number of days off
afterwards (with a maximum of five days' rest necessary). EX: If Billy Wagner
pitches a third game in a row, he would require two games of rest (the regular
one game plus an additional game) before he is no longer tired. If he were to
be used in a fourth straight game, he would require three days off before he is
no longer tired (c) a reliever who is pitching for the third (or more) straight
game cannot exceed the inning rating on his card (d) fatigue carries over into
and throughout the playoffs
C: Pitchers carded only as starters can
be
used in relief before Game 70 if (1) he is properly rested according to the
rest chart; (2) all other relievers on the roster, regardless of previous use,
have pitched. Such a pitcher can be made tired as soon as he enters the game
and may not pitch more than 4 innings. (new for 2014)
D: Relievers
who
a. pitch more than 2 IP (face a batter
after recording six outs) in one game must rest for one day or enter tired
b.
pitch more than 3 IP (face a batter
after recording nine outs) in one game must rest for two days.
c.
pitch more than 4 IP (face a batter
after recording twelve outs) in one game must rest for three days.
Entering
a game without the proper rest
from above usage means that pitcher enters the game tired, can only pitch one
inning and then must rest the amount from his long use plus one game. (new for
2014)
E. The NYLISL will use the Stratomatic
closer rule. In sum, a pitcher in the game in the 9th inning or
later, with the lead and the tying run on base or at bat begins tiring
according to his closer rating, which measures how many outs he can record
before the next hit or walk makes him tired (including ours already recorded
before the closer situation arose). A N rating makes that pitcher tired in a
closer situation before he records an out. (new for 2014)
The rule is
as follows:
28.0 CLOSER RULE
This
Super Advanced system encourages realistic use of relief
pitchers, emphasizing the use of pitchers in late-inning save situations who
were the real big-league closers.
Since 1992 (and for each of the oldtimer seasons Strat-O-Matic
has issued since then) each reliever is given a second POW rating, call it
"closer endurance." For example, a rating of "relief (2)/3"
indicates a regular POW rating of 2 and a closer endurance rating of 3.
28.1 Closer ratings range
from 0-6, with 6 being the
big-league's most frequent and successful closers. If a relief pitcher is rated
"N" for closer endurance, he should not be used as a closer.
28.2 Closer endurance is the duration,
measured in number of
outs, a pitcher can maintain his effectiveness in closer situations. In
Strat-O-Matic, a "closer situation" is defined differently than a
big-league save opportunity. Your pitcher will be in a "closer
situation" whenever you have the lead in the 9th inning or later and the
tying run is on base or at bat.
28.3 A pitcher may enter a game in a closer situation or a game
he already has entered may suddenly become a closer situation. Here are some
rules to govern both possibilities:
28.31 The closer rules do not affect the current game's starting
pitchers, who always use their starter POW (even for starting pitchers who have
ratings both as starters and relievers).
28.32 Each reliever enters the game using either his closer
endurance (if the game is already a closer situation) or his regular POW rating
(if the game is not currently a closer situation).
28.33 If the pitcher begins his appearance with his regular
POW
and the game becomes a closer situation, he changes to his closer endurance
rating. At that time, reduce his closer endurance by the number of outs he has
already recorded. This number cannot be reduced to lower than 0, unless the
pitcher's closer endurance is "N".
28.34 Once a pitcher begins to use his closer endurance rating,
that is his endurance for the remainder of his appearance, even if the score
changes and the game no longer is a closer situation.
Example: A reliever enters the game in
the bottom of the 9th
inning with a 3-2 lead - a closer situation. The opposing team ties the score
in the bottom of the 9th. In the top of the 10th, the pitcher's team scores
four times. If the same pitcher remains in the game for the bottom of the 10th,
he is still using his closer endurance rating to determine when he becomes
fatigued.
28.35 The closer endurance rating is the number of outs the
pitcher can record before becoming fatigued. Once this number has been reached,
reducing his endurance rating to 0, he becomes fatigued as soon as he allows a
hit or walk.
Example: A pitcher with a closer endurance rating of 0 will
become fatigued as soon as he surrenders a hit or walk, while a pitcher with
closer endurance of 6 can pitch two full innings without risking fatigue.
28.36 Any pitcher with
a closer endurance rating of
"N" is immediately considered fatigued with the first batter he faces
in a closer situation.
28.37 As with regular POW, once a reliever becomes fatigued
under the terms of the Closer Rule, out readings followed by dots become
SINGLE** (all other baserunners advancing two bases).
Article XI: Injuries
A: There is a seven-game
“disabled list” for injured players. If a player is injured for less than seven
games, the manager decides whether or not to play with a short roster for the
length of the injury or to replace the injured player with someone from the
minor leagues for seven games. A player must come off the DL after his injury
stint is complete. Players can go on the DL retroactively.
B: Any roll of a 6-12 can
potentially result in a pitcher’s injury. After the play is decided, two dice
are rolled and if a 5 is rolled, the pitcher is injured.
C: Starting pitcher injuries
are derived by taking the number of games shown on the injury chart,
multiplying by 2 and adding three more games. "Durable starters"
(starters with a * in the endurance rating) use the standard Injury Chart and
can only be injured for a maximum of seven games.
D: Catchers with at least 500
at-bats plus walks can only be injured for a maximum of three games. This is
limited to position players who have "catcher" listed as their
primary position.
E: There is a possibility of a
season-ending injury for position players with less than 600 at-bats plus
walks, catchers with less than 500 at-bats plus walks, non-durable starters or
relievers with less than 75 IP. (Note: this pertains only to pitchers
classified “relief” only. It does NOT pertain to pitchers designated
“starter/relief.") If an injury reading occurs and a 20 is rolled, the manager
must roll the dice a second time. If a 19 comes up, the player is out for the
regular season. If a 20 comes up, the player is out for the regular season and
the playoffs. At that point, the manager must roll the 20-side a third time –
if a 19 or 20 is rolled, it’s a career ending injury.
F: An adjustment to the injury
chart: A roll of 19 is a 9-game injury, and a roll of 20 is a 10-game injury. A
roll of 20 still calls for the season-ending possibility in Article XI(E).
Article XII: Base
Stealing/Advancing Bases
A: With a runner on first or
second in a base-stealing situation, the maximum combination is +/- 5 when
you’re not holding the runner. Holding on a runner subtracts two points from
the safe rating when the runner is on first and four points when the runner is
on second. EXAMPLE: if Jorge Posada (0) and Tommy Hanson (+9) were to not hold
on a runner, the natural hold would be +5. If they were holding a runner on, it
would be +3 (+1 if the runner was on second). Conversely, if Yadier Molina (-4)
and Roy Oswalt (-4) were to not hold on a runner, the natural hold would still
only be a (-5). However, it would be (-7) if they were holding him on.
B: A player who does not get a
lead while trying to steal second has an additional two points subtracted from
his running rating. EXAMPLE: If Carlos Beltran (19-13) is trying to steal
second base off of Felix Hernandez (+3) with Russell Martin catching (-1) and
didn’t get a good lead while being held on, under the old rules his chances of
stealing second are 1-13. Under the current rules, his chances of stealing
second would be 1-11.
C: Double Steals: The opposing
manager can choose to go after the runner stealing third base OR the runner
stealing second base. The runner going from first base to second base IS NOT
automatically safe. If the runner on second base gets a good lead, it is
assumed that the runner on first base does as well. The opposing manager then
gets to choose which runner he is trying to throw out. The runner that the
opposing manager is not trying to throw out is automatically safe.
D: On a fly(rf)B to RIGHT
FIELD ONLY, a runner at second base may advance with this calculation:
Baserunner's
Running rating +/-
right fielder's arm, +2 for the throw to third base from right field. Roll the
20-sided die. However, the only OUT chance is the split chance of 20. If the
roll is higher than the highest safe chance, but lower than 20, the runner
holds at second base.
Example: A 1-14 runner and a -1
arm. Safe: 1-15 (14+2-1); Hold: 16-19; Out: 20.
Article XIII: Expansion
A: The first phase of expansion
begins after the free agent draft is complete – prospective expansion teams do
not initially participate in this draft. The expansion team can stock its
roster with the remaining talent available. The appearance minimums are reduced
to 150 plate appearances and 50 innings pitched for starters. There will be no
limit on relievers. Expansion teams will not be subject to the contract
provisions on players drafted that year and submit a protected list at the end
of the inaugural season. At that point, the contract provisions will then be
applied to the team. Trades are allowed, but the reduced appearance minimums
apply only to the expansion team, NOT to the rest of the league. Any player
obtained in a trade by an expansion team will be subject to the regular
contract provisions that the rest of the league is subject to.
B: Expansion teams must begin
their regular season schedule by July 1 of the year they enter the league. They
must also complete at least half their games with each team and play at least
65 total games to be eligible for the second phase of expansion.
C: The second phase of
expansion allows the expansion team, after completing its first season, to pick
players not on the protected list of the other teams, although no established
team can lose more than three players overall. The expansion team will select
two players per team (one per round) over the first two rounds. After the first
two rounds, the established teams add an additional three players to its
protected list. The initial protected list for each team consists of 15 players
from the 40-man roster, not including any player who has NEVER had an eligible
card (including for the upcoming year).
Article XIV: Additional
Game Play Issues
A: Each game will be played in
accordance with Strat-O-Matic’s advanced rules, unless otherwise noted below.
The following additions are either modifications of existing Strat rules
specified to our league or are new facets of game play that had not previously
been incorporated into our rules.
B: If a designated hitter moves
into the field during a game, the vacated spot in the batting order must be
filled by the pitcher. A field player cannot move into the DH position during
the game.
C:
A player cannot be taken out
of the game (except as a result of injury) if no available backup at his
position exists. If an injury does occur and no backup is available, any player
may play that position and will be given the worst possible defense and
throwing arm (+5).
D: The only exception is when
an outfielder moves to another outfield position; refer to the chart to
determine the range rating for playing an outfielder out of position below. The
column going across is for the unrated position (the position you’re moving the
player to) and the column going down is the rated position (the position listed
on the card). Please note: this is ONLY for injury purposes! You cannot
deliberately use an outfielder or any other position player out of position
before the ninth inning of any game.
CF RF LF (unrated)
CF na 0 0
RF +1 na 0
LF +2 +1 na
E: The official Strat-o-Matic
rule says that when a Lineout MAX reading comes up and the possibility of a
triple play arises, the official reading is Triple Play 1-7 Double Play 8-20
(lead runner gets picked off).
F: Once a runner has rolled for
the lead, that team cannot pinch hit or pinch run until the batter reaches base
or records an out or the defensive team changes pitchers.
G: If a team runs out of
players at an outfield position during a game, it must use all available
outfielders before using another player out of position in the outfield. If a
team runs out of players at second base, third base or shortstop, it must use
all available 2B/3B/SS before using another player out of position. A moved
infielder has 4 range with his highest infield e rating.
H: Any trade can be vetoed by
the league with a unanimous vote of the teams not involved with the disputed
trade.
I. If a
Designated Hitter is injured while not reaching base, he need not be replaced
in the lineup until that spot is due to bat again.
J.
After each session of play, all teams must report to the league members their
records and any roster moves. Failure to do so will result in a warning from
the commissioner; after one warning, the commissioner can, at his discretion,
punish a repeat offender by taking away Draft picks.
K. The NYLISL will use
the standard pitcher hitting cards (1-8) instead of individualized cards. (new
for 2014)
Article XV: Commissioner
A: The league commissioner will
be chosen yearly, by open roll call, by a vote of league members.
B: Trades need not be approved
by the commissioner’s office before they can go into effect, but for any
in-season trade to take effect, both owners must sumbit their new full lists of
five starters, six relievers and two players at each position as required in
Article I(B).
C:
The commissioner will have
sole discretion to determine the outcome of protests made by league members. In
situations where a game is played under "inappropriate conditions,"
the commissioner will have sole discretion to determine the appropriate course
of action to rectify the situation. In such situations in the past, the game
had to be replayed if the offending team won the game and, at the end of the
regular season, a different result would affect the draft order or playoff
seeding.
D:
All disputed games must be
completed within seven days of the offical end of the regular season.
E: A commissioner’s decision
can be overturned by a simple majority of other league members.